They hit the ground running

They hit the ground running

Session 2, Week 1 The start of a new session brings new squads, new quests, a new session question, new councils for some studios and new Studio Maintenance zones for others. With only one session under their belt, the newness of Session 2, and many of their systems...
Time Flies When You’re Having Fun!

Time Flies When You’re Having Fun!

Session 1 Week 6 A Fire Studio hero ran in after lunch on Thursday and exclaimed, “I can’t believe this session is almost over – that went SO FAST!” We heard this sentiment echoed by many many other heroes in all studios. School time really does fly when heroes engage...
We’re not boasting…

We’re not boasting…

Session 1, Week 5 We may have been taught that we shouldn’t boast. But if boasting is defined as “showing excessive pride and self-satisfaction in one’s achievements, possessions or abilities” (Oxford languages) then sharing our heroes...
Allies, helpers and mentors

Allies, helpers and mentors

Session 1, Week 4 After a hero accepts the Call to Adventure, Crosses the Threshold, and enters the Special World, a critical component on their journey is to find their allies, helpers and mentors. As we enjoyed week 4 in our “Special World” at CHOICE, we...
All systems go…almost!

All systems go…almost!

Session 1, Week 3 All systems go! A statement made popular in the 1960s when referring to missiles and other vehicles launching into space. It has now come to mean a state of readiness for immediate action. CHOICE is full of systems. Systems which allow the heroes to...
Crossing the threshold

Crossing the threshold

Session 1, Week 2 In the Hero’s Journey, after a hero accepts a Call to Adventure, they Cross the Threshold and enter the Special World. Whether this is a hero’s first year at CHOICE, or they have been here many years, we are all beginning a new...